^^ = Next version
32 player DOOM via Internet (new
TCP/IP connection)
Newer water sounds and effects
New support for 3dfx compatible
3d accelerator chipset (Beta test available) ^^
Dynamic lighting (removes sector
based lighting - like quake 2) ^^
Winsock 2 support ^^
windows based engine (DirectX compliant)
^^ (currently is a DOS program but can be run through windows 95, 3.11
or 98)
New cheats
Console (like in quake 2)
full mouse or keyboard 360 degree
movement (look all around now - like in Quake 2)
Jumping
Transulency
easier setup menu
Skins
Dehacked compatible command line
parameter
fog (under 3d accelerator
card) ^^
better sound support through Windows
sound setup and directsound ^^
2 player split screen mode and now
4 players (2 on each computer) via modem
flying
CD music compatible
Crosshairs, Lasersights and more
bloodtrails (ability
to set on or off or time limit)
colored lighting
bridge features
slopes ^^
preffered weapons setup menu
HI-RES gaphics ^^
higher screen resolutions (need
VESA or UNI-VBE as of now, not in next version)
rocket jumping
smoke trails
Wall damage ^^
glass effects ^^ (to some extent)
Enemies now can fly on top of you
Much more..... make shure to vist
the DOOM Legacy site
I am adding many graphics and music
to this page along with a chatroom, boardroom, counter, message center
and such.
Here are the few individual pages
you can currently visit:
STORY
NEW ENEMIES
NEW WEAPONS
NEW MAP EFFECTS
DEATHMATCH
MAPS
PROGRESS
CREDITS
this site will probably be in frames.
you can e-mail me at [email protected]
Please visit the DOOM Legacy
website. Visit the creators of DOOM, ID
software, while your at it.